Past Projects
After graduating from college, I joined the RPG Maker 2025 Game Jam with a team of talented creatives. I was the team leader, responsible for the game's programming and writing. Under the pressure of a four week time limit, I gained experience in narrative design, writing, programming, and troubleshooting. Our final product, Road to the Next Life, won top 7% in the community vote and is playable on Itch.io.
During my college career, I also worked on various video game projects (both alone and in groups). My earlier work has a lot to be improved upon (namely in prose or execution), but they are worth showing off nevertheless.
Curriculum Vitae
I received my Bachelor of Arts from Washington State University, graduating summa cum laude. My major was in Digital Technology and Culture (DTC) with a focus on video game studies; my minor was in Creative Writing with a focus on prose.
I also completed an Editing and Publishing certificate and a Game Studies and Design certificate.
At Washington State University's 2023 DTC Awards and Showcase, I received an award for "Excellence in Game Design & Theory" with my teammates for our work on The Labyrinth of Cryptycial.
If you have any relevant internship or job positions to offer, please get in contact! You can email me at louisludwigb@gmail.com to see my resume (which lists my notable courses and internship experiences). I would be ecstatic to hear from you.