Past Projects

As part of my coursework, I have worked on various video game projects. I learned about narrative writing, design, and teamwork through these experiences. My earlier work has a lot to be improved upon (namely in prose or execution), but they are worth showing off nevertheless.

In Fall 2023, I published a prototype for an interactive narrative game. In Fall 2022, I conceptualized a story-driven dungeon crawler game with a team of classmates. In Fall 2021, I wrote for a collaborative Twine game. Use the buttons below to view the games and my contributions to them.

Curriculum Vitae

I am currently attending Washington State University for my Bachelor's Degree. I am expected to graduate Fall 2024.

My major is in Digital Technology and Culture (DTC) with a focus on video games; my minor is in Creative Writing with a focus on fiction.

I have also completed a Publishing and Editing certificate and a Game Studies and Design certificate, both of which I will recieve at graduation.

At Washington State University's 2023 DTC Awards and Showcase, I received an award for "Excellence in Game Design & Theory" with my teammates for our work on The Labyrinth of Cryptycial.

If you have any relevant intern positions to offer, please get in contact! You can email me at louisroseludwig@gmail.com to see my resume (which lists my notable courses and internship experiences). I would be ecstatic to hear from you.

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